Tuesday, March 31, 2009

And the day keeps getting better!


This is one of the screen for the User Inventory for Diablo III! I couldn't be more psyched about this game and i'll have a more in depth post about this in a few days! Click the pick for the Kotaku article about it!

I just re-joined the American Work force!

It's about dam time!

Monday, March 30, 2009

Last One for Today

I've seen a lot of cool things today, is all! Night folks.

New Poster for Sherlock Holmes

Frakking sweet! Also if you haven't hear about Pride and Prejudice and Zombies well hop on the band scooter before it becomes a wagon cause hipsters, trolls, and general "I saw it firsters" will be all over this thing! Click the Pic!

The Coaches take the cake!

This comes into close contention with the Hedi Klum commercial for being the best Rhythmn based game commercial of all time!

Sunday, March 29, 2009

RE5! It's exactly like RE4 but completely different?!

Yes I am as puzzled by the title as you might be. Let me start by saying this is a good game. Maybe even a really good game, and the way I'm about to write this review.... well some of it might lead you to believe other wise. I think i can justify my actions by saying that I expected so much out of this game and I find it important that I be hyper critical. Trust me if you've ever played a Resident Evil game (especially RE4) or have any kind of stake in the franchise, then this is a must for you. But at the same time familiarity and similarity to the last game's winning formula is what might make all this seem negative.



All the innovation and awesome game play from the last game is...well it's still there, but that's about it. There's not a lot new stuff in this installment. And much of what made the last game great has been, dare I say it, dumbed down. Now I can hear the fanboys crying, what about the new AI companion? Well let me put it to you this way, if you want that "partner" to actually help you, that makes her existence in the game worthwhile, better grab a friend because this character's AI makes her borderline brain dead. Sure occasionally she'll shoot at things, most of the time with her weakest weapon, at a part of your enemies' body that takes the least amount of damage. And shell grab items from time to time but usually it's just more ammo for her to waste, or pick up grenades instead of herbs. And she can even take up different positions on the map to open up paths or give you cover, but after you send her on her way be prepared to hear almost immediately "I need some help here" because A) she'll have no bullets because she shoots like a blind person, and B) she'll almost immediately have no health because of her lack of ammo and poor shooting skills.

No health also leads to a lot of unnecessary continues because your partner has died. And gone is the extremely intuitive inventory system from RE4. Everything you have on your person takes up one of 9 spots in your "inventory", so a box of ammo takes up the same amount of space as your rocket launcher. If they wanted to make it more realistic for you to have all these items on your body, they should have allocated a certain amount of spaces for each type of item. And please, please don't get me started on the fact that you and your partner have a shared inventory system that makes switching items in the middle of combat harder than playing tennis with no arms. The amount of little things that are wrong with this game could be an entirely different review, but all that technical stuff aside I'm sad to say that this story feels very similar to what transpired in the last game.

It seem like you were playing RE4 blinked, and opened your eyes to find yourself in Africa with 40 pounds of extra muscle, your companion a little different looking but no more helpful, and zombies that are a little darker and speak another language you don't understand, but still have a vested interest in killing you. I understand the idea of "if it ain't broke don't fix it", but I thought this was supposed to be a brand new game. And even the "surprise twist" near the end is visible from 45 minutes into the game. Even the story isn't that different and it's funny because the game and all it's bad guys (and even the developers it seems) drop lines throughout, trying to reassure gamers that this really was a different game.

And you know what? That's not a bad thing at all. Like I said in the beginning, no matter what it sounds like this is a good game! RE4 was my favorite of the series and this game delivers on what the prior game set up. And on a side note, I'm really starting to see other companies try to step up to what Konamii has done cinematically with the Metal Gear Solid series. Story wise it's just another Umbrella remanent at the forefront of a biological conspiracy, with ever increasingly evil (and disgusting) bosses to fight, concluded in an inevitable showdown with a RE series top baddie with almost Biblical ideas about a biological Armageddon.

Controls are smooth, and the over the shoulder 3rd person perspective that has been widely copied since RE4 came out, still allows for enough clunk to scare the shit out of out, but enough freedom to feel like a bad as zombie killer. It looks beautiful too, the amount of locals you go to span all different kinds of environments but still manages to feel like it's in the same game. And the story, even with all it's similarities to the last one, doesn't get bogged down at any point, in fact it was a little short. Add in some stellar cinematics, and a decent supporting cast, RE series vet Chris Redfield is your leading man in this one and you got all the proponents of that winning formula. This is not a revolution in AI in anyway, and u might get déjà vu a few times, but if this is truly the last game in this branch of the RE franchise, they went out with a bang! Play this game folks, but save yourself a lot of frustration and play it with a friend.

Monday, March 23, 2009

Oh Ensemble, you just made Peanut Butter Cups!


It's been awhile my friends and it's not that I don't love you all but I've had a busy busy few weeks! One thing i did get to do while I was away from the blogosphere was play Halo Wars, and despi trepion and legitimate and well placed apprehension, I found it to be a great blending of two storied franchises. Halo Wars comes to us from the good folks at Ensemble Studios, and is a RTS set in the now storied Halo Universe . While this wasn't the next Halo game I planned on playing (I'm really looking forward to that ODST game) but I was pleasantly surprised and actually happy with the game. Ensemble is the folks that brought us the incredible age of empire series, and they have very successfully pasted the Halo universe over their perfected RTS build.

Technically the stars of this game are Captain James Cutter, Sergeant John Forge and Professor Ellen Anders because they are the crew and hero of the forces you command but really the true stars of this game are the Spartans. In the ever expanding time line of the Halo universe, this game falls under that time slot before the destruction of most of the Spartan (the last of who is the Hero of the Halo series' Master Chief). They make an appearance 4 levels into the game and completely up the fun level of the game.

The story is, the aforementioned "main characters" are sent to investigate Covenant activity, and this, as in all Halo stories leads to a huge military campaign between the Covenant and the UNSC. Through battling on different planets, and gaining new forces throughout, as per the RTS make, they eventually coming into contact with the parasitic Flood (again a staple of the Halo Stories) and are forced to take an amazingly drastic suicidal step to containing the Flood and defeating the Covenant (if only for a little while). All this is nothing new to a Halo Vet, but this style of play may not be something most of the Halo crowd might not be familiar with. That being said, the control scheme is overwhelmingly intuitive and makes for a very enjoyable game. This isn't a port folks this game is tailor made to the XBOX 360 controller and it shines in this way.

The micromanagement of most RTS' has been placated, so those who come here looking for a hardcore experience will have to up the difficulty to get their monies worth, but for the casual gamer this is a great segue from either RTS to Halo or the other way around. I, being a fan of both, find this a great meshing of not only the two series, but the two genres. This is a good game, the online mode is as difficult as any other RTS because there are always gonna be kids as with any game, that spend an amazing amount of time getting good at this game, and I'd wait until this eventually gets ported to PC for lan style play, but overall it's a definite play. Maybe not a buy, depending on how you feel about RTS' but rent this, get a feel for it, and send me your gamertag :).

Thanks for reading folks and as always Be safe!

Friday, March 20, 2009

TO ALL OF YOU NOT READING THESE :)

I'm sorry that I haven't been updating this thing as much as i should be, but with Spring Break last week and trying to catch up this week I haven't really been able to do any interneting. So I beat Halo Wars and i'll have a review up very soon but if you wanted a quick review, if you like Age of Empires and Halo and thought hey maybe that come that did the first should RTS the later, well this is your game. Meanwhile Enjoy the Evolution of the Bat symbol brought to you by College Humor.

Monday, March 16, 2009

Been gone for a while!


Here's something i painted for my brother based on a lenil yu page . I'll try and get a better resolution picture of this thing up one of these days!


This is a shot from the Upcoming CG adaptaion of the GOON from Geek Tyrant. Looks beautiful and the source material is good.

Tuesday, March 10, 2009

Thor and Iron Man 2 Updates!

So according to the The Latino Review we might have a face for Thor. In a short email sent to El Mayimbe of LR this guy was said be seen at lunch with Kenneth Branagh. Here's a link to the full story.
In other new, and this is barely news, some guy shouted Iron Man 2 at Mickey Rourke to which he replied hell yeah. Whether or not this means anything is still up in the air but I'm going to go ahead and hope out loud that this means he's back in contract talks for Iron Man 2!

Friday, March 6, 2009

The Watchmen have been watched...

But is the world going to keep watching it? For those of you looking for the next Dark Knight, you're gonna have to keep that search going because this isn't the Dark Knight. It's 3:40 in the A.M. and I'm waking up in 4 hours to drive to Alabama so I don't have time for a full review so here it is in a nutshell. Watchmen was good not great. Not for every casual movie goer, and tough on fanboys. The ending was handled as well as it could have been, but Silk Specter and Ozymandias were weak. Rorschach was amazing! There you have it, more when I get a chance.

Wednesday, March 4, 2009

New Legends of Comedy

Coming to you from me, Via Film School Rejects, from Vanity Fair. Yeah that's Jonah Hill. Enjoy!
Check it out here!

Ash Captured Pikachu

Here's another one. This one may not be the final but I think it's pretty cool!

Monday, March 2, 2009

Donkey Kong is here!

Just a little something I'm working on. First of a set.

And it continues!

Jack Black on the show that brought you the Dancing Hat. He's quoted as saying ”Hopefully, it won’t be too scary for the kids. But you know, Charlize Theron wasn’t looking her best in Monster and it won her the Oscar. This episode is my Monster, basically.” Man you just gotta love the Aquabats for finding new way to be awesome all around.

You can dance like DJ Lance!



I'm really glad that we missed out on this fad as children, because I know a few friends that would have had this hat, and because of that, we wouldn't be friends anymore.